local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 22017
L0_1.ActorAlias = "22017"
L1_1 = {}
L1_1.q2201701 = 2201701
L1_1.q2201702 = 2201702
L1_1.q2201703 = 2201703
L1_1.q2201704 = 2201704
L1_1.q2201706 = 2201706
L1_1.q2201705 = 2201705
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3033
L2_1.alias = "Npc3033"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3033Data = L2_1
L2_1 = {}
L2_1.id = 3032
L2_1.alias = "Npc3032"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3032Data = L2_1
L0_1.Npcs = L1_1
return L0_1
